Multicast Filtering
Revision as of 14:39, 9 December 2010 by Rockfather (talk | contribs) (Created page with '== Background == Whilst in ''Party Mode'', Linn DS players generate significant amounts of [http://en.wikipedia.org/wiki/Multicast multicast] traffic on the network. Many network…')
Contents
Background
Whilst in Party Mode, Linn DS players generate significant amounts of multicast traffic on the network. Many network switches and WAPs (Wireless Access Points), including all-in-one router/switch/WAP units will broadcast this multicast traffic to ALL devices on the network, rather than just those which have requested it.
Problem
This multicast traffic may cause the WAP to be overloaded
- wireless network malfunctions and becomes unreliable
- unable to connect to the wireless network.
Solution
- All DS players which are participating in party mode must use wired network paths between themselves
- The network traffic must be filtered to ensure that multicast traffic is not sent over the wireless network
- This uses a process known as IGMP snooping
IGMP Snooping
This is a feature of network equipment, and may require an upgrade to the network infrastructure to operate successfully and prevent wireless network issues
WAP (or all-in-one box)
- Enable IGMP snooping in the options
Managed Switch
- Enable IGMP snooping in the options
- Ensure network path between DS players and WAP go through the switch
Tested Devices
The following devices have been tested and shown to work. Note that the hardware and firmware of these devices is under the control of their respective manufacturers and may change from what was tested
- WAP
- Dlink DWL3200AP (Firmare 2.55 or later)
- All-in-one
- Buffalo WHR-G300N AirStation
- ZyXEL NBG-417N
- Billion BiPAC 6200 NXL
- Managed Switch
- Cisco (Linksys) SLM2008
- Cisco SG300-10
- ZyXEL ES-2108
- Apple AirPort Extreme was tested and does NOT work