Difference between revisions of "Developer:Audio Transport"
Line 1: | Line 1: | ||
− | |||
− | |||
Linn's DS players will play an audio stream from ''any'' network server that supports the following requirements. | Linn's DS players will play an audio stream from ''any'' network server that supports the following requirements. | ||
Line 18: | Line 16: | ||
* Twonky Media Server | * Twonky Media Server | ||
* icecast http://www.icecast.org/ and SHOUTCast http://www.shoutcast.com/ | * icecast http://www.icecast.org/ and SHOUTCast http://www.shoutcast.com/ | ||
+ | |||
+ | == Integration with 3rd Party Servers == |
Revision as of 10:57, 28 July 2008
Linn's DS players will play an audio stream from any network server that supports the following requirements.
- HTTP 1.1 Partial GET
or
- HTTP 1.1 GET (MP3 streams only)
- Audio stream is identified, and can be accessed by a fully qualified HTTP URL
The audio can be pull-based (eg requesting music on demand from network storage), or push-based streams, (eg internet radio).
Examples of servers that support these requirements:
- Apache Web Server - http://www.apache.org/
- Lighttpd Web Server
- Twonky Media Server
- icecast http://www.icecast.org/ and SHOUTCast http://www.shoutcast.com/