Difference between revisions of "Template:C4V165 Variable SUmmary"
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|colspan = "3"| <B><B>Variable Summary</b></b> | |colspan = "3"| <B><B>Variable Summary</b></b> | ||
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| width=40 | | | width=40 | | ||
− | | width =150 | <B>Linn Network</b> | + | | width =150 style="color:blue" | <B><u>Linn Network</u></b> |
− | | width =100| || | + | | width =100 style="color:black"| || |
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|| || || 32767 || Fully initialised and operational. | || || || 32767 || Fully initialised and operational. | ||
+ | |- | ||
+ | || || || ||<br> | ||
+ | |} | ||
+ | <!-- DS PLAYER ---> | ||
+ | {| border="0" cellspacing = "0" cellpadding = "0" style="color:black" style="text-align: left;" | ||
+ | |- | ||
+ | | width=40 | | ||
+ | | width =150 style="color:blue" | <B><u>Linn DS Series</u></b> | ||
+ | | width =100 style="color:black"| | ||
+ | || | ||
+ | || | ||
+ | |- | ||
+ | || | ||
+ | |colspan = "3" |The driver has the following read-only variables in addition to the standard variables defined by Control4: | ||
+ | | | ||
+ | |- | ||
+ | || ||<b><u>Variable</u></b> | ||
+ | |colspan="2"|<b><u>Purpose</u></b> | ||
+ | |- | ||
+ | || ||<b>INPUT_NUMBER </b> | ||
+ | |colspan = "2"| Indicates which input is currently supplying audio to the room output: | ||
+ | || | ||
+ | |- | ||
+ | || || || -2 || Songcast from a remote streamer. | ||
+ | |- | ||
+ | || || || -1 || The local streamer.(Playlist/Radio) | ||
+ | |- | ||
+ | || || || 0 || Nothing | ||
+ | |- | ||
+ | || || || 1..32 || External input 1..32; see Properties to determine which input number corresponds to which input device. | ||
+ | |- | ||
+ | || || | ||
+ | |colspan="2"| Note that it is not guaranteed that the input number is 0 when the room is off, so programming should not rely on this nor on receiving a change in this value when the room switches on. | ||
+ | |- | ||
+ | || || || ||<br> | ||
+ | |- | ||
+ | || ||<b>SOURCE_NAME </b> | ||
+ | |colspan = "2"| The name of the currently playing source. Names are as defined on the DS using Konfig. | ||
+ | || | ||
+ | |- | ||
+ | || || <b>PAUSED</b> | ||
+ | | colspan="2"| true if playback is paused, else false. | ||
+ | |- | ||
+ | || || <b>PLAYING</b> | ||
+ | |colspan="2"| true if playback active, else false. | ||
+ | |- | ||
+ | || || <b>STOPPED</b > | ||
+ | |colspan="2"| true if playback stopped, else false. | ||
+ | |- | ||
+ | || || <b>PLAY_STATUS</b> | ||
+ | |colspan="2"| One of the following values: | ||
+ | |} | ||
+ | <!-- DS Play status --> | ||
+ | {| border="0" cellspacing = "0" cellpadding = "0" style="color:black" style="text-align: left;" | ||
+ | |- | ||
+ | | width=40 | | ||
+ | | width =150 | | ||
+ | |width="230"| <b>PLAYBACK_STATE_IDLE</b> | ||
+ | || Playback has stopped. | ||
+ | |- | ||
+ | || || || <b>PLAYBACK_STATE_PAUSED</b> || Playback is paused. | ||
+ | |- | ||
+ | || || || <b>PLAYBACK_STATE_PLAYING</b> || Playback is active. | ||
+ | |- | ||
+ | |} | ||
+ | <!-- Kustom DSM ---> | ||
+ | <br><br> | ||
+ | {| border="0" cellspacing = "0" cellpadding = "0" style="color:black" style="text-align: left;" | ||
+ | |- | ||
+ | | width=40 | | ||
+ | | width =200 style="color:blue" | <B><u>Kustom DSM</u></b> | ||
+ | | width =100 style="color:black"| | ||
+ | || | ||
+ | || | ||
+ | |- | ||
+ | || | ||
+ | |colspan = "3" |The driver has the following read-only variables in addition to the standard variables defined by Control4: | ||
+ | | | ||
+ | |- | ||
+ | || ||<b><u>Variable</u></b> | ||
+ | |colspan="2"|<b><u>Purpose</u></b> | ||
+ | |- | ||
+ | || ||<b>ZONE_<i><b>N</b></i>_INPUT_NUMBER </b> | ||
+ | |colspan = "2"| Indicates which input is currently supplying audio to zone N: | ||
+ | || | ||
+ | |- | ||
+ | || || || -2 || Songcast from a remote streamer. | ||
+ | |- | ||
+ | || || || -1 || The local streamer.(Playlist/Radio) | ||
+ | |- | ||
+ | || || || 0 || Nothing | ||
+ | |- | ||
+ | || || || 1..4 || External input 1..4; see Properties to determine which input number corresponds to which input device. | ||
+ | |- | ||
+ | || || | ||
+ | |colspan="2"| Note that it is not guaranteed that the input number is 0 when the room is off, so programming should not rely on this nor on receiving a change in this value when the room switches on. | ||
+ | |- | ||
+ | || || || ||<br> | ||
+ | |- | ||
+ | || ||<b>ZONE_<i><b>N</b></i>_SOURCE_NAME </b> | ||
+ | |colspan = "2"| The name of the currently playing source in zone <i><b>N</b></i>. Names are as defined on the Kustom using Konfig. | ||
+ | || | ||
+ | |- | ||
+ | || || <b>STREAMER_<i><b>N</b></i>_PAUSED</b> | ||
+ | | colspan="2"| true if playback on streamer <i><b>N</b></i> is paused, else false. | ||
+ | |- | ||
+ | || || <b>STREAMER_<i><b>N</b></i>_PLAYING</b> | ||
+ | |colspan="2"| true if playback on streamer <i><b>N</b></i> active, else false. | ||
+ | |- | ||
+ | || || <b>STREAMER_<i><b>N</b></i>_STOPPED</b> | ||
+ | |colspan="2"| true if playback on streamer <i><b>N</b></i> stopped, else false. | ||
+ | |- | ||
+ | || || <b>STREAMER_<i><b>N</b></i>_PLAY_STATUS</b> | ||
+ | |colspan="2"| A string value giving playback state on streamer <i><b>N</b></i>: | ||
+ | |} | ||
+ | <!-- DS Play status --> | ||
+ | {| border="0" cellspacing = "0" cellpadding = "0" style="color:black" style="text-align: left;" | ||
+ | |- | ||
+ | | width=40 | | ||
+ | | width =200 | | ||
+ | |width="230"| <b>PLAYBACK_STATE_IDLE</b> | ||
+ | || Playback has stopped. | ||
+ | |- | ||
+ | || || || <b>PLAYBACK_STATE_PAUSED</b> || Playback is paused. | ||
+ | |- | ||
+ | || || || <b>PLAYBACK_STATE_PLAYING</b> || Playback is active. | ||
|- | |- | ||
− | | | + | |} |
Latest revision as of 14:14, 5 August 2021
Variable Summary | ||||
Linn Network | ||||
The driver has the following read-only variables in addition to the standard variables defined by Control4: | ||||
Variable | Purpose | |||
CONNECT_STATE | Indicates the state of the connection from the driver to the Kazoo server gateway: | |||
0 | Not connected. | |||
1 | Connecting. | |||
2 | Connected. | |||
32767 | Fully initialised and operational. | |||
Linn DS Series | ||||
The driver has the following read-only variables in addition to the standard variables defined by Control4: | ||||
Variable | Purpose | |||
INPUT_NUMBER | Indicates which input is currently supplying audio to the room output: | |||
-2 | Songcast from a remote streamer. | |||
-1 | The local streamer.(Playlist/Radio) | |||
0 | Nothing | |||
1..32 | External input 1..32; see Properties to determine which input number corresponds to which input device. | |||
Note that it is not guaranteed that the input number is 0 when the room is off, so programming should not rely on this nor on receiving a change in this value when the room switches on. | ||||
SOURCE_NAME | The name of the currently playing source. Names are as defined on the DS using Konfig. | |||
PAUSED | true if playback is paused, else false. | |||
PLAYING | true if playback active, else false. | |||
STOPPED | true if playback stopped, else false. | |||
PLAY_STATUS | One of the following values: |
PLAYBACK_STATE_IDLE | Playback has stopped. | ||
PLAYBACK_STATE_PAUSED | Playback is paused. | ||
PLAYBACK_STATE_PLAYING | Playback is active. |
Kustom DSM | ||||
The driver has the following read-only variables in addition to the standard variables defined by Control4: | ||||
Variable | Purpose | |||
ZONE_N_INPUT_NUMBER | Indicates which input is currently supplying audio to zone N: | |||
-2 | Songcast from a remote streamer. | |||
-1 | The local streamer.(Playlist/Radio) | |||
0 | Nothing | |||
1..4 | External input 1..4; see Properties to determine which input number corresponds to which input device. | |||
Note that it is not guaranteed that the input number is 0 when the room is off, so programming should not rely on this nor on receiving a change in this value when the room switches on. | ||||
ZONE_N_SOURCE_NAME | The name of the currently playing source in zone N. Names are as defined on the Kustom using Konfig. | |||
STREAMER_N_PAUSED | true if playback on streamer N is paused, else false. | |||
STREAMER_N_PLAYING | true if playback on streamer N active, else false. | |||
STREAMER_N_STOPPED | true if playback on streamer N stopped, else false. | |||
STREAMER_N_PLAY_STATUS | A string value giving playback state on streamer N: |
PLAYBACK_STATE_IDLE | Playback has stopped. | ||
PLAYBACK_STATE_PAUSED | Playback is paused. | ||
PLAYBACK_STATE_PLAYING | Playback is active. |