Difference between revisions of "Surround:Dynamic Range Compression"
(Created page with ";:Standard :::This mode takes the widest dynamic range (the difference between the quietest and loudest sounds). :::Quiet remains quite, loud remains LOUD (i.e. explosions wil...") |
(No difference)
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Revision as of 15:23, 23 August 2021
- Standard
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- This mode takes the widest dynamic range (the difference between the quietest and loudest sounds).
- Quiet remains quite, loud remains LOUD (i.e. explosions will "blow your socks off!")
- Medium
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- This mode has a medium difference dynamic range.
- Making quiet sounds louder and louder sounds quieter (not as big a difference in sound volume)
- Maximum
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- This is maximum compression
- Making quiet sounds louder and louder sounds quieter (not as big a difference in sound volume and "keeps your socks on")